Counter-Strike Global Offensive: Zombie Escape - ze_FFVII_Mako_Reactor_p8 [Extreme II] on Mapeadores

⭐ Overall Rating: 4.4 / 5
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Counter-Strike: Global Offensive - ze_FFVII_Mako_Reactor_p8 [Extreme II] WIN (1080p - 60FPS)
● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd
● Server IP: Zombie.Mapeadores.com:27040 (Mapeadores)
● Download link: N/A

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* Map Info *

Creator(s) of the map: Hannibal & Kaemon

There is no single day that passes without Mako Reactor being played at least twice or more. This map is one of the most influential of the zombie escape genre and is with a huge leap forward the most played Zombie Escape map of all times, only rivalled by Predator (which I think is played just a tad less, especially on CS:GO).

Extreme II was at some point the pinnacle of pinnacles on CS:S where it was deemed unbeatable. I remember very well the first legit win ever on PlagueFest which was a milestone in the history of Zombie Escape. The map has since become increasingly easier to beat as knowledge of all timings and powerups has improved.

To this day, Mako Reactor remains one of the most played maps, and a full remake is planned by Kaemon (without Hannibal) for CS:GO (this is a port).

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* Skins (in video) *

P90: Default
Tec-9: Default
Knife: Karambit Fade - StatTrack (Factory New)

FYI: My Karambit TrueFade (StatTrack - Factory New) is not for sale. It is useless to add me for a trade offer, I never accept any trade offers whatsoever. My knife will only be sold through OpSkins or BitSkins.

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General info in-game:

* All models are HD (World views). This for the quality of the game, as the standard models are very undetailed.
* AUG (Bullpup) Is the only skin that is not default, but it is the only HD skin I could find that almost matches the original one.
* Desert Eagle and grenades are same model but another skin.
* Both CT's and T's packs are different, they are very highly detailed models. Again because of the poor standard quality
* At last, the in-game options are all highest, except for Anti-aliasing, which is x4 instead of x8 for faster performance.


GAMEPLAY MODE: Zombie Escape

Zombie Escape is a Source Mod that runs in CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed.

If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes.

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My Computer:

- Operating System: Windows 7 Home Premium 64-bit SP1
- CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
- RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
- Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156)
- Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI)
- Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz)

- Hard Drives
* 931GB SAMSUNG HD103SJ (SATA)
* 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA)
* 931GB SAMSUNG HD103SJ (SATA)
* 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA)

- Optical Drives
* PSDI 5Q7SXAVG9 SCSI CdRom Device
* HL-DT-ST BDDVDRW GBC-H20N ATA Device

- Audio: ASUS Xonar D2 Audio Device

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TAGS:

ze ffvii
ze mako
ze reactor
ze extreme
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ze ffvii mako reactor
ze mako reactor
ze_mako
ze_ffvii
ze_FFVII
ze_mako_reactor
ze_ffvii_mako
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ze_ffvii_mako_reactor_p8
ze_mako_reactor_p8
ze_reactor

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MUSIC NOTICE:

The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question.

The starting and ending song is by Jonathan Colling (CMR3) and is used with permission.
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