Counter-Strike Source: Maps - ZE_CHAPEL_ESCAPE_VX [Preview (Map after 7 days)] (1080p)

⭐ Overall Rating: 4.4 / 5
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The map has significantly changed for 1 day more, and I learned a lot already. I thought it would be wise to learn from the beginning how to keep performance on big maps, because it's not easy if you just place things without hint/skip and nodraw. I learned also creating a 3D Skybox which does a lot to visual quality!

I'm sorry to say that the "Holy Deagle" has been replaced with a hat, because the holy effect is takes some FPS away on HDR. And yes, I would like to release a HDR map, because it looks very nice in HDR (like ze_hypernova_v2).

Furthermore, I'll start to think about the next parts of my map. I'm not one to just place and see what comes, I want the map to be interesting, and thoughtfully created. Therefore, it will take some time. It won't be finished as I hoped it would in this vacation (Which I realised was an unrealistic goal...), but I learned that good mapping really takes time, and not necessarly much time, but valuable time, and I'll have to use it well. I have to work for the 6th year shool now, and I have a crapload of work! I like to music much more than SDK, so plz understand that music is my main priority by a longshot. That way said, I'll always announce some sort of release date when I feel like it will almost be done!

Thanks for support, and have fun!
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